
Coral Forest
The true source of the coral’s growth is unknown. Contrary to common belief, it doesn't usually appear in flooded regions. The unique influence of the coral mutates trees into distinctive strands that offer various resources.
Newcomers
(1, 1) (+ (0.51, 0.96) per year) will arrive every 10:00, possible races:
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-516x520.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-1035x259.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-516x0.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-1294x259.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-776x0.png)
20%
Traders
When city score >= 0

33%

33%

33%
When city score >= 33

20%

20%

20%

20%

20%
When city score >= 66

8%

8%

8%

16%

16%

16%

16%

8%
Orders
Difficulty | Easy Orders | Medium Orders | Hard Orders |
---|---|---|---|
Settler | 12 | 0 | 0 |
Pioneer | 6 | 5 | 0 |
Veteran | 1 | 7 | 2 |
Viceroy | 0 | 6 | 3 |
Prestige 1 to Prestige 18 | 0 | 0 | 9 |
Excluded orders:
- I Herbalist
- I Metal Veins
- III Copper
- III TO Digging Ore