Sealed Forest
Somewhere in this thick and dark forest, an ancient seal is hidden. Even the Ancients, in all their might and glory, couldn't defeat the creatures slumbering below - so they just imprisoned them. Over millennia, their sinister power gradually seeped to the surface, infecting the fauna and flora of this region. Viceroys don't embark here to establish settlements or gain reputation - their main goal is simply to find and close the seal.
Newcomers
(1, 2) (+ (0.51, 0.96) per year) will arrive every 10:00, possible races:
20%
20%
20%
20%
20%
Traders
When city score >= 0
33%
Zhorg33%
33%
When city score >= 33
20%
Zhorg20%
20%
Sothur The Ancient20%
20%
When city score >= 66
8%
Zhorg8%
8%
Sothur The Ancient16%
16%
Sir Renwald Redmane16%
16%
Dullahan Warlander8%
Orders
| Difficulty | Easy Orders | Medium Orders | Hard Orders |
|---|---|---|---|
Settler | 12 | 0 | 0 |
Pioneer | 6 | 5 | 0 |
Veteran | 1 | 7 | 2 |
Viceroy to Prestige 18 | 0 | 0 | 9 |
Excluded orders:
- I Foragers Camp
- I Metal Veins
- III Copper
- III TO Digging Coal