
The Marshlands
A harsh and cold land that has been claimed by many different, and extremely resilient species of fungi. The ground here is extremely hard and rocky, making it difficult to farm. This region is most famous for the giant organisms that can be found in its forests.
Newcomers
(1, 2) (+ (0.51, 0.96) per year) will arrive every 10:00, possible races:
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-516x520.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-1035x259.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-516x0.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-1294x259.png)
20%
![[null]](/data-wiki/img/sactx-0-2048x2048-BC7-Game UI Icons Atlas-5540fc32-32x32-776x0.png)
20%
Traders
When city score >= 0

33%

33%

33%
When city score >= 33

20%

20%

20%

20%

20%
When city score >= 66

8%

8%

8%

16%

16%

16%

16%

8%
Orders
Difficulty | Easy Orders | Medium Orders | Hard Orders |
---|---|---|---|
Settler | 12 | 0 | 0 |
Pioneer | 6 | 5 | 0 |
Veteran | 1 | 7 | 2 |
Viceroy | 0 | 6 | 3 |
Prestige 1 to Prestige 18 | 0 | 0 | 9 |
Excluded orders:
- I Foragers Camp